Hi Gunny!
My question: Is there a way I can substitute one element globally by changing a file name rather than physically redoing each map manually?
I guess the most efficient way would be to make a backup copy of the "elements3D.txt" (or similar) data file and then to change the properties of the wall elements to those of the window elements. This would of course affect all maps at once.
I agree that the LOS algorithm is *very* sensitive to the care of the map maker. Placing an individual tree tile into a line of hedge tiles, for example, can have very detrimental effects on path finding and LOS, especially for teams that are very close to it. A set of hard design rules should be developed.
In the "Assault on Horsa Bridge" scenario, for example, the "rail" of the bridge is extending distinctly beyond the 3D model in the terrain encoding, thus giving confusing LOS results.
A lot of responsibility is placed on the map maker due to this redundancies.
Best regards,
Thomm